Games · 1989
In 1989, gaming went portable with the explosive debut of Nintendo's Game Boy, while the 16-bit console wars ignited in North America. Developers pushed cinematic storytelling and simulation mechanics to unprecedented heights across arcades and home PCs.
Nintendo redefined portable entertainment with a monochrome handheld console that brought arcade-style play into pockets worldwide.
Sega brought arcade-quality 16-bit graphics to North American living rooms, launching an iconic rivalry against Nintendo.
Bundled with the Game Boy, Alexey Pajitnov's captivating puzzle game became an addictive global cultural phenomenon.
Will Wright introduced non-linear city-building gameplay that turned urban planning into an engrossing, open-ended strategy masterpiece.
Jordan Mechner revolutionized fluid character animation using rotoscoping in this atmospheric, trap-filled action platformer.
Sega's fantasy brawler conquered arcades with spell-casting heroes, rideable beasts, and satisfying co-op hack-and-slash action.
Atari launched the world's first handheld console with a full-color backlit display and advanced 3D graphics capabilities.
Capcom crafted a quintessential 8-bit platformer featuring non-linear level selection, memorable music, and tight pogo-stick physics.
Enjoyed your trip back in time?