Games · 1985
In 1985, Nintendo revitalized the post-crash North American console market with the launch of the NES and Super Mario Bros. Meanwhile, arcade innovation soared and home computing reached new heights with powerful 16-bit systems.
Shigeru Miyamoto's masterpiece revolutionized game design with brilliant level pacing, secret warp zones, and side-scrolling precision.
Disguised as an entertainment deck to ease reluctant retailers, Nintendo's 8-bit console single-handedly revived the American video game industry.
Soviet programmer Alexey Pajitnov designed a simple yet hypnotically addictive block-stacking puzzle game that would soon sweep the globe.
Atari's landmark fantasy dungeon crawler introduced four-player cooperative arcade play and iconic voice synthesized warnings.
Yu Suzuki's groundbreaking arcade shooter wowed players with vibrant Super Scaler graphics and a moving hydraulic cabinet.
Commodore launched a revolutionary 16-bit personal computer featuring unprecedented custom graphics, stereo sound, and true multitasking capabilities.
Capcom unleashed an uncompromisingly difficult arcade classic starring Sir Arthur on a perilous quest through undead-infested landscapes.
Brøderbund blended geography lessons with detective mystery gameplay, launching an iconic franchise led by an elusive red-hatted mastermind.
Enjoyed your trip back in time?