Games · 1979
In 1979, arcades evolved dramatically as colorful invaders and vector graphics redefined coin-op entertainment. Meanwhile, early home computer systems and the world's first microprocessor handheld console expanded gaming beyond the cabinet.
Atari's vector graphics masterpiece became an instant arcade phenomenon, forcing operators to install larger coin boxes to hold all the quarters.
Namco elevated the fixed-shooter genre with vibrant RGB color graphics and dramatic, swooping enemy attack formations.
Designed by Jay Smith, this pioneering device became the first handheld console to feature interchangeable game cartridges.
Mattel test-marketed its sophisticated 16-bit home console in Fresno, California, setting up a fierce battle with Atari.
Atari entered the home computer market with custom coprocessors that delivered superior graphics and sound for personal gaming.
Atari introduced vector display technology in arcades with this tense physics simulation of landing a module on the moon.
Sega's top-down racing game dazzled players without using a microprocessor, becoming one of the decade's highest-grossing arcade hits.
Bruce Artwick's groundbreaking wireframe flight simulation launched a franchise that would define computer simulation for decades.
Enjoyed your trip back in time?